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I'm not surprised. Perhaps it's just a sedative combination of nostalgia and wishful thinking, but it seems to me that I can see the influence of...
The willingness to push back deadlines for the quality of the game is something I see as a merit in a developing team (or possibly of their...
With Retinafication and wide screen support topping the poll for improvements to Cat in a Box games, and Fastar! and Red Conquest looking like fan...
Would this GTA port happen to feature manual aiming for firearms? (As in, not even slightly assisted aiming, the player controlling the crosshair...
With Retinafication and wide screen support topping the poll, and Fastar! and Red Conquest looking like fan favourites after a quick glance at...
Much like above posters, the update has done nothing for my restore issue. I Think the update was probably meant just to serve the purpose implied...
Not quite the extinct dinausar we figured him for...
Weaker, even, so yeah, that port would probably be very feasible, performance-wise :) Oh, the IB series has plenty of depth, if you explore the...
I've thought about hitting the devs with some suggestions for rankings, ladders and other competitive features, once the bugs have been summarily...
If only they'd been available for the iPhone, I'd have found it hard to recommend anything else to the original poster. Much like Spiderweb...
I've actually heard some sentiments to the effect that it is actually easier to control on an iDevice than on the PS. But even if FFT for iOS is...
"Ayjona", to no one's surprise ;)
Thrown some suggestions for async refinement (pushes that open up matches directly, next match button with new turns badges, allowing the player...
If Final Fantasy Tactics: War of the Lions for iOS is not among the FF games you've run through, and you can stand a bit of TBS in your RPG (most...
I can't vouch for the *maximum* setting (i.e., as graphically intense as when the game runs properly on an iPad Air), but it certainly looks...
From what I've been told, the iOS has fewer maps (reportedly not something you would even notice under your first playthrough), less detailed...
Yep. And not only can you cross-platform play them, but your savegames also sync with the Steam version, should you happen to own it! That's a...
As soon as the other player leaves, async mechanics take over. (Carcassonne and Playdek titles do this very well, and can be enjoyed as realtime...
Yeah. Well, at least there seems to be a counter-movement thing going on, and some developers seem to have begun to take notice... (Ace Patrol...
I'm thinking that reading the app description would resolve quite a few of these questions;) But yes, there is cross-platform asynchronous...