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They complement each other very well, and had it not been for the freemium mechanics and associated limitations imposed upon Shadow Fight 2, I...
Game Impressions The mechanics really are splendid, and the sense of progression once the player starts to unlock achievement bonuses between...
I particularly miss the character customization that came from combining class, race, and tweaking the list of abilities that show up in game....
One idea that keeps wriggling into my mind when I play Wayward Souls is semi-persistent artifacts. These would add another layer of persistence...
Far from all of them. Most importantly, the original Dungeon Raid is on the list, and it works exactly like Darkin :) But yeah, this is by no...
Simply listing the games I have installed on my device, here's a few examples from a variety of different genres of games where quitting to main...
Few more effective ways to ruin immersion and my interest in a narrative than a generally over-sexualised depiction of of a particular...
Being able to exit a game to the main menu and still save progress is a standard feature. Which is what I suggested. (I hope I don't need to...
It appears that if you quit a dungeon run through the house symbol in the pause meny, you cannot resume at a later time. If you quit the app...
In this case, because of limited resources. The developer explains it in detail here. But yeah, agreed on all other points. (Though I will...
How does RoAW (nice abbreviation, by the way) compare to Final Fantasy Tactics in terms of complexity and tactical depth? I am a big fan of...
Above is one of the most sympathetic developer posts I have seen on any gaming community (and TA has quite a lot of very nice developers, indeed).
Much like I wrote above, if many of us jump at this title, perhaps the dev can return with a visually updated version. I believe the idea is a...
Well, doesn't this seem... kinda brilliant (the presentational values notwithstanding)? I really, really like the idea of roguelike + card...
Game Impressions I've been testing this since the early days of alpha, and these are exactly the kind of developers you want behind a freemium...
I'm not claiming batting is easy, it should definitively be made much, much more accessible (preferably with visual cues as the ball closes the...
No crashes so far on my iPhone 5S, iOS 7.1.1.
I'd rather see the scrapped Gunner class from Wayward Saga/Mage Dungeon. But yeah, new classes as IAP is a great idea (should it also prove...
For veterans of the original: how does this compare to, say, FFT? I'm mostly interested in mechanical similarities and differences, but if this...
Eminence has some of the most appealing and stylistic visual design I have ever seen in a computer game.