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I don't remember any secrets south of the bridges in that level, I recall they're all northwards. Surprised it hasn't dropped yet, it probably...
You get all 3 get-ups back every time you retry or go into a level. They're free, we don't have a hidden charge for them or anything. You been...
These are good tips. Really, the level's just too damn long for how early it is. I blame the fact that this is actually the very first level...
We submitted a quick update yesterday that gets rid of openfeint and adds an in-game browser for achievements. It's a really nice browser, too,...
Yeah that was probably a mistake. I think some secrets work fine (the ones with subtle or not subtle indicators that they exist, the ones with...
I will do this in the sequel, but as an elaborate joke where you have to crush 10000 barrels for a really ugly looking hat. Fixed analog...
Auto-saves. Jam the home screen button at any time, get a phone call, whatever. Yeah we should probably fiddle with the continue screen so...
Yeah I knew the third forest level was a bit too long compared to other levels, but I didn't consider how out of place it would be considering how...
That was going to be in the first content update. Considering doing it sooner as a seperate mini-update, depending on how long this update takes...
Woops, the tutorial reverts you to your basic equipment right now. Was a design mistake. It's fixed in the quick update we submitted yesterday....
There's been a few decently covered Metroidvanias on the app store, but all three involved a character that moved by flying/swimming. They also...
Not composer's fault, we just screwed up the loop. Should be easy to fix.
Yeah the barrels thing is just a practical joke, except for an achievement you get for smashing a certain number of each object category....
KRPGS SUCK, it's just that before they were the only game in town if you wanted that top-down pixelly style. We're going to play around with...
Submitted an emergency hotfix, will do the following if approved: - Removes OpenFeint due to the aforementioned compatability issues some...
Yeah the world map is tricky, though, we'd have to redraw it otherwise which would be a surprising pain in the ass... I guess we could just extend...
POLL OVER Yeah we're removing OpenFeint for now. If there's no outburst from doing so, we might not put it back in. Will see. And...
IMPORTANT POLL THIS IS NOT A TEST THIS IS REAL DO NOT PANIC: **** Does anyone care if we remove OpenFeint temporarily? And by temporarily I...
We flipped a coin about making the text the same pixel size or not, with the same thought processes as you guessed. Programmer was actually...
- Yeah, I responded to this a little while back, we decided not to do this due to not wanting to clutter up the already limited screen space. I...