Separate names with a comma.
Universal, the upcoming demo and final version.
On september we are targetting the demo for PS Vita and Wii U (eShop/PSN), PS3 will come later.
The final version yes but the demo (coming later in August) isn't guaranteed, will occasionally crash, even being at low settings. Differences in...
Just to be clear, the demo will be showcased by Nintendo at the Gamescon running on Wii U devices, it won't be available on the eShop neither on...
Worldwide yeah.
About 30 minutes. Featuring, intro video, cutscenes, different enemies, mini-bosses, puzzles (2D, 3D) and lot exploration to do. Could be...
Very soon (next week). But we are holding the release until Gamescon as Nintendo will make a demonstration of the game. So it should be live on...
Yes, All the shaders and effects are in-game. That scene is from the demo. You'll see it soon. :)
You have to play the demo to know why! ;)
What about those? ;) Btw, Depth Of Field and Noise post-effects have been added to the graphic features of game. :)
The final version is coming for 2013, what are you talking about? :rolleyes: But anyway, say whatever you want, I don't care. :) Cheers,;)
That's the case, ;) We are putting 110% efforts into every single little detail/system of Forgotten Memories. :)
There's always technical problems when it comes to game dev, we are just used to it. ^^
Agree, They are very tiny games with tremendous amount of polish, I guess he mean in the "genre" side of things.
@qmishery, I'm aware of that, that's why you guys are the first to hear any news about FM. Also, the demo will first be available to iOS users....
That's nothing compared to what's coming. ;) Stay tuned for more!
More screenies (jpg compression it's a bit sh*tty):
Depends on how fast (or how slow the big memory is). It's a trade off and something to look at on a game basis. Sometimes you don't need that much...
It's a shared memory system (both the CPU and GPU uses the same memory). And both of those devices have 1GB of ram. But their OS requires about...
It's hard to compare as both game mechanics are different but FM is mean to scare everyone. That's the main goal, to rock your pants out! ;)