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Man, that's impressive...:eek: I'm just shy of 200,000 all-time (think that was about 10th in UK), although my score for this week is almost...
Its my understanding that 3.0 offers devs access to music library (and by now you should be developing for the 3.0 sdk). It would allow access to...
I'm really enjoying this game so far. The levels are challenging (even the last few of world 1), but never in such a way that seems impossible or...
ok, fair enough, you have played many Sonic games, so I take that back. After some more time with the game I think adequate probably isn't even...
Really - you think the controls are great? :eek: Have you played Sonic before on Megadrive or even a port on other consoles? The controls are...
And here's the screenshot! [IMG] This is actually quite good fun, I recommend all you Kroll owners give it a go! :D
Maybe I've found out what this "Black Soldier mode" is. Seems that if you complete the game on Insane difficulty (which I haven't - can't do...
I doubt that they will create new stuff specifically for iPhone. The only "original" content you might see is a new game based on an existing...
Thats interesting about the genetic algorithms you're using to "teach" the AI. Quite funny how it finds the flaws and uses them to win... One...
From IGN's article: "Or could Capcom instead use the relatively low costs of creating iPhone games to try out new ideas and characters before...
Does anyone know what the "Black-Soldier mode" is and how you unlock it?
Isn't it obvious? Music games like Rock Band and Guitar Hero make the music labels extra money by getting users to buy tracks - how will they make...
In order: 1. Ngmoco consistently make above average games that have been designed specificly for iPhone and iPod Touch - no ports here! They...
Yeah I think there has to be something offline, even just deathmatches against bots...so we can practise and hone our skills! :D As for the...
You really hate DLC? Anyway, I think you've missed both his and my point. We were both saying that the PC/mac versions will sell for $50 compared...
Well normally with these things, you get a default set of items, enough so that you can play the game (the basic stuff) and you can optionally buy...
That's exactly what I was saying: it works because its been designed with the limitations of the control scheme in mind - slower pace, puzzles,...
The problem is the fact that Sonic was not designed to be used with a virtual d-pad or accelerometer; it was designed for a physical, responsive...
Maybe they're struggling with the controls? I mean Sonic is a fast game, where quick reactions and responsive controls are required. With that in...
So, if they delay the launch to improve the game, you won't buy it? That's pretty stupid and the reason why we get so many unfinished or even...