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I don't think that's it at all. It's what was said above---for a single-player experience, you need to constrain the deck or the computer...
You could try one of the free versions of the original game: http://appshopper.com/games/defender-chronicles-free...
Ouch. What do you mean, "can't play it"? The Legendary levels are all locked and you've beaten everything else, including the new level? You...
Well, like I said above, I think you're paying way too much attention to that advice. (I think "none" is the right amount....)
Yeah. I don't understand, at all, why you would think that archers would be better. Obviously they are going to do less dps, due to the armor....
I wouldn't trust the "advice" in the academy, much.
Release thread: http://forums.toucharcade.com/showthread.php?t=137903
Well, DC is always about grinding and hardcore gaming. So this sounds just fine. Well done! :rolleyes:
4x still gives you plenty of control, because you can pause the game (or drop to normal speed) at any time. I don't think playing with 4x means...
I have no problem with grinding and hardcore gaming. That's really different from, "We're going to slow the game down unless you pay us some...
So, what, you think I want to see it 100 times, but not 200 times? And then another 100 times when I decide to level up a new hero? There's...
Is there evidence for this extreme popularity? I see it among online forum members, but that's only about 0.01% of the iOS player base.
I would love to see this, but the business model seems very shaky. Raising $85k on Kickstarter never looked plausible to me, for a game that is...
Logically, ranged units firing down should get a significant increase in effectiveness, and firing up should get a significant decrease. And...
http://lmgtfy.com/?q=how+to+get+a+perfect+score+in+defender+chronicles+ii
Game disappeared from App Store.
I think there are two: 1999 and 2007. Here's the quote I found from 1999 (@ 16:50 in the video): "With arcade games, our objective was to see how...
No one's talking about whether they should have an IAP model. Nothing wrong with freemium or IAP, as far as I'm concerned. I think free-to-play,...
I've got plenty of money. That's so much not the problem. It's how designing the monetization model around compulsion, rather than a fair...
http://www.appspy.com/heroes-call-review "Heroes Call's problems all come down to its design around the worst aspects of the freemium model. If...