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Did you follow the steps in: "Obtaining your iphone distribution certificate" "create and download your iphone distribution profile for app...
Are you using an 8 bit png or a 24 bit png? Try both... if neither works, then it might be related to your graphics program.... I think the...
Thanks.
Also did you go into your project and go to Edit Active Target and check that you have a version number and an identifier? I'm pretty sure that...
Hmmm... I'm a bit confused... Did you right click on your app file in finder, and compress it to a zip? I'm pretty sure you have to submit the...
I had to compress the .app to a .zip file. You might have to do this. Go to Project Edit Active Target... go to Properties... I think you may...
Just to be sure... did you launch the developer assistant in the program portal?
I think you're already ahead of a lot of folks just by posting here on Touch Arcade... EDIT: I see you've already posted in the Dev. Services...
Congrats Jason!
I just saw this video for an iPhone breathalyzer:...
:D When I saw his name in the app description, I was like "Wow! I need to check this out." If you like extremely, complex, heavy/metal...
:cool: So cool that Jordan Rudess is involved with this app... congrats to the developers.
Appreciate all the info guys.
Just wanted to say that your game Chuck the Ball is awesome! Thanks for the info on pocketgamer.
Thanks. :) I'll probably end up going this route, as it will force me to learn OpenGL.
Thanks. :) Unity3D seems to be the most popular choice... Though I'm wondering what other options there are.
hey guys. I'm wondering what tools those of you that have done 3d games for the iphone/ipod touch use? any hints on getting started? Thanks.
well deserved! I was surprised it was created by such a small team.
Would this do it? If we take the arcsin of the acceleration values... at the calibration position... ie: asin(xcalibration),...