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Building up the assets and level backgrounds with Maxon's Cinema 4D: [IMG] [IMG] [IMG]
Today i can show you some screenshots from the iPhone version: [IMG] [IMG] [IMG] [IMG]
Another artwork: [IMG]
Hope you like it: [IMG]
Here is another prologue artwork for you: [IMG]
@ Well Placed Cactus + AbelVincze: Thanks for your feedback! The release date is scheduled to end in november. Here is another prologue...
Today we opened up an artwork gallery on www.facebookcom/stingout.game and here is the first entry: [IMG]
@ Connector: Thank you! Today we opened up an artwork gallery on www.facebookcom/stingout.game and here is the first entry: [IMG]
@ arta: Thanks a BOMB for sharing our Trailer! :-) @ AnarKitty: Great you like it!
[IMG] NdJvLCYxvYc Here you see a first and small inside view of our upcoming shooter game STINGOUT. STINGOUT is still in development and will be...
hi FPE, in approximately 8-10 weeks, we should be able to talk about beta testing. thanx for twitter-following... chris
we are very proud to announce that "the knights of soundtrack" just joined the team to produce all the soundeffects and score for STINGOUT!...
hey :) while pushing urgently needed features into the level-editor, we are also still diving in concept artwork for the prolouge and other parts...
the shoot'em up STINGOUT: http://forums.toucharcade.com/showthread.php?t=56453
hello brian, thanks for your reply. the release is scheduled in 2010. it's too early for more details and i don't like to make false promises....
first screenshots released hello again! while designing the ingame artwork, i can show you some early ingame screenshots today. there is a lot...
thank you guys! after some upcoming prototypes we should able to spread a couple of screenshots. you can follow us on twitter:...
hello together! we are developing a stylish sci-fi shmup named "STINGOUT". designed as a 2d/3d hybrid. you can see some concept art on our...