Separate names with a comma.
hmm wait.. you mean you actually "move/walk" when you use an item? that's not normal :) do you move upwards? try moving the inventory...
hope you can hold out for a few more months ;)
that's on my bug list (the cpu access screen) Using an item is a tactical decision and thus a turn (just like shooting is a turn)
Actually just had a little brain-fart; completing the game will perma-upgrade the character. So it starts with stronger weapons.. which is a...
they have slightly stronger stats As for Gaia: [SPOILER]
There are 6 characters already tho :) and it's not like adding things like that is as easy as writing about it (each character needs balancing in...
satisfaction and bragging rights.. that's something! (oh and unlocking characters is done in a different way depending on character)
Taking the current version for a test on the iPad ;) [img]
For those asking about Portrait mode.. I did some experiments, and altho it could be possible in theory, right now it would require a lot of work...
as soon as I can get my hands on an MFI controller for testing. I had code ready for it, but my external beta testers said it would crash with a...
Well there are the datacards and storycards as perma items in the game, explaining the story and the monsters/hazards and of course 3 unlockable...
that's the start tho.. if you get further (level 4+), the Tech will be really behind with her weapon power (when upgrading weapons it's usually...
uhm about the secret stuff .. spoilers for those want it : [SPOILER]
you can't! and shooting them only makes them stronger! only solution that works is run for the exit once a Zombie is "born" :)
no skip button, design decision. Things like the fire-pits (later levels) actually play on this. you can of course "cheat" it with pacing or...
haha yeah French first name, but fully Dutch ;)
For those asking about the price jump: How it works on the developer end, you can specify a start and end date for a sale, and I've set that to...
they are slide-able, altho I personally use "tap and hold + release" the direction one by one but yeah, working on tweaking them a little.. altho...
:D zombie's weren't in the game, until I noticed the early testers (on PC) all shoot the NPC characters after doing a trade.. figured this was a...
you run for your life :)