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looks fantastic...
wow. very impressive...:rolleyes:
They are perfect in most other games of this sort. I'd say it's even more crucial in a fast paced arcade game.
Landscape is the only way I've played...
every element in the game that you can theoretically contact has a hit box. When two hitboxes touch, the elements (your character or the baddies)...
Agreed. I noted this many pages back and its frustrating as hell. I've actually died countless times when there was a visible space between me...
Pinball Arcade
can't be much of a pissing match if he only has 2 posts...:confused:
right. I'm off to track down maximusscrotius's other post to see if it makes any more sense than the one in this thread...
Can't comment on the comparison between scb and mk as I don't have the latter, but I can comment on the appeal of retro graphics. I don't think...
Anyone who thinks this game is trying to be any sort of "serious football management sim" just doesn't "get" kairosoft.
Somebody call the police quick! Some criminal is forcing foxmulderino to buy games he doesn't want! Somebody please help this man!!! :eek:...
I don't recall any rule that a high score game had to be decided by scores consisting of five figures. lol. I like this game.
Yeah I'd completely agree with that ftmp. I guess for myself I'm not all that enthused about the more "video-gamey" special effects of the zen...
Man, I made the mistake of visiting the Zen Studios forum. Theres a thread about PA there and some of the comments wrt Zen's pinball vs...
I've got the PS3 version of Williams. My favorite tables would probably be Taxi, Funhouse, Medieval Madness, and maybe Firepower for nostalgic...
Looks pretty good to me...
I'd gladly go without the reflective ball if it meant maintaining 60fps at all times...
Yeah i'd love some great 60s and 70s tables too.
theres 40 bucks in credit on my itunes acct as of this morning and I'm just chomping at the bit to unload some of it on this game... :)