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How did you get so much play time? Most people seem to report finishing everything in Orc: Vengeance in about five hours.
No, the scoring just goes way up as you reach the higher levels.
Have you ever experienced any enjoyment from simply figuring something out for yourself through trial and error and logic and reasoning? To me,...
Some people like high variance options. I think it's a strength of the game that it can support factions with more or less luck, to suit...
You're inferring something I didn't say, since I didn't express a preference for having a detailed manual, or not. I can appreciate either...
In the good old days of gaming, people didn't expect a manual or tutorial, they would enjoy the process of figuring the game out for themselves....
If you expected 6 to 12 months from the beginning, like I did, then you would say they are right on track.
It's the IOS market, nothing to do with you. Used to be, if something in a game didn't work the way someone expected, they would say, "Hmm, I...
If that's the choice I guess many of us would just prefer a longer game with less "polish".
Dungeon Saga Puzzle Quest DR is better than either of those, though. Except for the unlocking hassle.
Well, obviously if you can get 9.760,560 then you only need to keep trying until you get slightly luckier or better and can reach 10,000,000.
Who are you talking about? I think there are zero people who have complained about getting five hours of play for $3.
Again, it's nothing to do with the money. The issue would be exactly the same if the game were free. It's not a question of, "Is it worth the...
You could unlock Hard mode which is basically just the same game with tougher enemies, I think a lot of people would probably play that.
Complaints about being short have nothing to do with the cost. I'd be annoyed with a game that's too short, even if it's free. It's not worth my...
I can see how you could unlock DR faster if you just grind and don't even try to play the game, just go for unlocks and quit and restart when you...
Because it's a puzzle game where you make matches to generate effects that help your RPG character. That makes it more similar to this than 99%...
Link?
There's really only one way you can die, that's running out of time, i.e., being pushed off the left edge of the screen. Monster attacks don't...
I'd say my Dungeon Raid games averaged about six hours (~1200 turns at five turns per minute), and I wasn't getting three unlocks per game, it was...