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Congratluations! Yeah, it is possible to get massive scores with the gold tiles. I've been testing the achievements with OpenFeint this week and...
Hey Charmed fans, Here's my somewhat feeble attempt at a Charmed icon pumpkin! :D I'll probably get some confused trick-or-treaters this year!...
There are several existing solutions that you can drop into your game in a very short time. Check out this thread for details on the best of...
Sadly poop is not off limits! :) Just search for poop in the AppStore and quite a few apps will poop up...I mean pop up. These include such...
Hi Quorlan, I thought this link might interest you. Several posts about NDAs and notarization:...
Also, sometimes these are just because the programmer forgot to include the header file for the object in question. If the object actually does...
Two others I've heard of: www.appular.com - I contacted these guys and spoke to them on the phone. In my opinion, they didn't really seem...
I first started with Agon, and then tried OpenFeint when they got offline mode support. Agon was definitely an easier integration, but also has...
Me either, which has led me to believe that advertising for iPhone games with a small budget is a waste of money. :) For me, the stranger thing...
I wouldn't much trust code from a developer that allows over 50 warnings to remain in a shipping product, let alone allowing over 250 in a...
I've advertised Charmed on AppModo.com, TouchArcade.com and now PocketGamer.co.uk. I've spent $500 so far in ads, and have had basically zero...
Sorry, but no, it doesn't make sense. In the Halloween case, sure I want the release date of my app to be the date I choose to make it available....
If you do, let us know how it goes. I've been considering the same thing for Charmed, but haven't pulled the trigger yet! I am thinking to wait...
Wow...that is some seriously screwed up behavior. Thanks for the warning! How can Apple not get something this simple right?
Last call for Beta testers for Charmed V1.1 update!!! Get a free upgrade to the full version of Charmed if you give me feedback on the Beta and...
Hmmm...interesting. For my game Charmed, I've noticed almost zero influence from very positive reviews from mobilegamefaqs.com,...
I would guess it would be one of the following: The file format is somehow bad and the the simulator can read it but iPhone can't (unlikely,...
Seems they have switched to the Apache license, so no worries! :) /// Copyright 2009 Aurora Feint, Inc. /// /// Licensed under the Apache...
Seems it's all folklore and superstition around this topic. I believe that when I set the date to September 18, which was my actual release date,...
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