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Let me see if I understand the problem with the shadows properly. Is it just that it is too dark to see in some places when the screen brightness...
Cool, thats for that, I didn't know, although, it looks like you have to switch away from the app first, before you can do this to close it.
Anybody having troubles like this, please turn your phone off then on again. Turn it off by holding down screen of button for a few seconds....
I really didn't like the way this works, but there didn't seem to straight forward way for us to fix it so it tells you that you don't have to...
Reminds me of over 10 years back, playing the origonal Quake demo levels again and again before eventually getting the full version. I had a...
I changed the name on that OpenFeint acount to LukeTrueAxis2. It proves every level is actually finishable. I think I must have got lucky with...
Good point, will update the appstore with this info. Also, there are 8 free levels in the lite version which are now downloadable for free in the...
I don't know if I would call it obvious, however, it is extremly simple.
Thats not good. It may be possible that the levels keep downloading in the back ground after it says cancel, even if you restart the game. If the...
Are you jail broken, I think there are some know issues for in app purchaces on jail broken phones? Can you tell us the OS version? edit: ok......
option 2. use 1 finger to tap different areas in sequence.
The status is now "in review".
Not sure if it makes sence to give an updated screenshot, a lot of the improvement, is that artifact is now just a lot rarer and harder to find....
We are currently re-exporting all the levels with new lightmaps to compensate for the anti-aliasing artifacts. It looks like it helps. Before the...
We announced that we will be making a level creator for JCS2 recently.
We've had a few bugs due to the iOS4 release wich is delaying things. We are really desperate to just get this level pack released now, but one...
I hope people will appreciate all the work we've done bringing this game to the iPhone. We've spent way more time then is reasonable optimizing...
Dammit. We should have started this thread our selves so we could update the first post with new info and stuff. The sequel is still a while off,...
Long time since I posted here, but we are getting very close to releasing the DLC. I've just done a few tweeks on a few levels which we need to go...
We just made the trip all the way from Melbourne Australia to LA for E3. There might be an anouncement about the price point while we are here....