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Not to mention the general love of anything ZOMBIE among a lot of gamers...
Ben's somewhat spiffy-looking but ultimately craptastic rock-paper-scissors game(tm) version 1.5 is awaiting approval from Apple. [media] The...
Personally I own an iPhone 3G, a PSP and a Nintendo DS. In my opinion the DS is by far the best gaming platform despite its modest specs. I've...
From thesaurus.com: "Quack's Darling" :D
"Mermaid Maidens vs. Zombie Sharks" ...or actually just "Zombie Sharks!" Who could pass on that title?!
Sorry, but is there an actual question in there somewhere? You seem to be replying yourself. ;)
The second one by far. When watching it on the phone the text will barely be legible. Personally I think even the second design could use some...
OK, I figured it out: I tried to remove the OpenAl.framework from the project and then add it with the "Add existing framework" function in...
Thanks again Steve. I've just been to Apple's Developer Forums and it seems I'm not alone. The error I've receiving is the following:...
Frankly, I would expect a book on the subject to cover every single one of those issues save from the bit about the simulator. (And I still...
Actually oaltouch was my reason for wanting a book. I downloaded the project earlier today and was greeted with no less than 17 errors when trying...
Yeah I've downloaded the programmer's guide from the site. Thanks though!
Anyone have any recommendations for books covering OpenAL? It seems the only book dealing just with OpenAL is out of print so I guess I might have...
There are more than a few caveats when it comes to creating something like this. First you have to have enough big titles lined up for it to make...
I think you're quite right that there's not one simple answer to your question. Taking a close look at some successful apps and how the approached...
Well as long as you are here in the TouchArcade-forums, the upcoming iPhone games section is a good place to start. If you have something great to...
Or fortunately. If they were for sale EA, Gameloft and other developers/distributors with deep pockets would probably hog them up 365 days a year...
If you're short on money I don't think splashing $100/250 on Torque is really the best way to go. I have no idea of your knowledge/experience in...
I don't think there's one single answer to your question(s) or if there is it would probably "it depends..." If your game is picked up by a...
As a developer this discussion reveals a lot of interesting information. I would gather most of the developers that actually update OS 2.0 apps to...