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If you send me the song ID I can censor the songname :) Ideally it will release on all platforms at the same time, but it may be an hour...
Sure I can add an icon and search option for levels that contain verified user coins :)
Got some good news. Worked on the save/load bug and I think it's fixed now. Still have to test to make sure nothing is broken though. I performed...
I wouldn't be RobTroll if I answer everything... muahaha But yes, you can blend outlines :) It would require having two different trails...
The levels would pretty much break completely in a backwards mode. I think that is probably best left to other creators, they can do that kind of...
I'm doing some tests now. Will hopefully have a fix working for 2.0. Thanks, will test! :)
I have an idea to what could be causing it, but I'm not 100% sure. What iOS device do you have? (Not sure if I asked before). I will have to add...
Hey everyone, I posted in the other forum about a contest system idea. Check it out and let me know if you have any thoughts :)...
Song - Levels 0 - 278341 1 - 54019 2 - 48917 3 - 66035 4 - 53685 5 - 54213 6 - 59735 7 - 48850 8 - 64670 9 - 101253 10 - 85557 11 -...
Ah ok, now I found it. Only happens with custom music. I will see what I can do. Not on all objects, since some things feel buggy if scaled. But...
Yes, if you mean the transparent blocks that have a white outline. You now have free control to change the outline color on blocks individually....
You mean when you place a start pos object and set it to a different speed than the previous speed?
1. Well, the main reason it exists is a bit technical but Top+ is available to detail objects that are placed above the Top layer. So not all...
A collab system is in the works, but won't be ready until after 2.0 (probably 2.1). I can tell its definitely needed :) Should make collabs...
You can pretty much achieve that effect using moving commands in 2.0. It won't be on a separate layer, but close :) The main reason GD doesn't...
You can actually set up secret paths using moving blocks and triggers in 2.0, so it's not far away. Building more levels takes a lot of time...
Hey everyone, just checking in :)
I saw both the propell horizontally and push down orb ideas earlier. Might work, will test it when I get some spare time :)
Hehe don't worry, with the way the community and game is evolving I have enough ideas for many many more updates :) One big design limitation...
There are a few things I have in mind, but nothing I will share yet.. muahah That's not really vertical, its just a mirrored version built to...