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Wow. 80k lines of code is a lot. I can see why the development time took you guys 9 mths. For us, we started out with a really proof of concept...
You mean quotes from Z2Live? or what platform are you getting those numbers?
Hi Chris Curious to know what you are doing with raknet since I've also started working with it few weeks ago. Here's a link to the xcode...
I personally like to how it's tied to my gmail account and participating in threads by emailing.
I really like the way google group is set up versus a forum format, so I decided to create an iPhone Game Developers google group. The whole...
I've also been experimenting with RakNet for the past few weeks, we're using it for development of our multiplayer version. I manage to get it...
It's great to hear that your game is finally get featured by Apple. We're still working hard towards that. It would be very helpful if you can...
This sounds very like smackBOTS. Honestly, please check out smackBOTS and let us know what you think. We've also thought of making a version of...
Would love to see some screenshots when someone does get to 10000+ and is willing to take the risk!
It's also pretty disappointing that they did not include videos as well. Almost every app, except for crap apps has some kind of video on youtube.
Here's my own strategies, adding on top of the list. 1) Always keep your finger on the fire button, you never know. 2) Once you save up...
Wild west. Great pinball game.
We were testing the AppStore price tiers and was just puzzled that apple even had those outragous price tier and looks like 249.99 was the price...
LeftRight Studios We're new and headquartered in Pittsburgh, PA Here's where our games are born [IMG]
smackBOTS 1.2 submitted. smackBOTS 1.2 was submitted on Thurday, so hopefully we'll see the update released this coming. We're seriously taking...
Was gonna say warpack grunts, saw all the ads on TA but in the end, the hype was more than what the game turns out to be.
One of the most requested feature that I'm seeing from this thread was just more ways to beat each other up and we actually planned for...
Yeah, will be interested to know how that went for devs that had experience using cocos 2d.. The example apps look pretty cool though.
Anyone used Cocos2D at all??
It's just me ;) and my co-founder who does all the graphics and design