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Welcome to the forum 3MinMars! I'm definitely enjoying the game a lot more after readjusting my expectations. That infographic is really...
Yup, you can play it as many times as you want.
Oh, I know the Mediocre AB guys have a winner with that one but it falls more on the free side of things than the kind of big premium releases we...
Great to see Inkle holding down the premium fort this week, these guys can do no wrong.
Near the end of the game you get access to arena battles where you have to survive about 2 minutes in an arena while trying to accomplish a...
From what I've played so far, this seems like an above average take on the second person gamebook/adventure story. The dialog seems natural and...
This is a pretty cool visual memory puzzle game, the difficulty ramps up quickly which should make the 60 levels last longer than you might expect.
Took RHHK49A6XFPM, I'll post impressions soon. This reminds me of Blind World, a cool little physics puzzle game that used to be available till a...
From the writer of TWAU? Consider my interest piqued.
It's that and the game is just really hard to stop playing. Drylanders is a case of a game being far greater than the sum of its parts. Everything...
Haha just beat the [spoiler], a really fun and innovative way to gate a stash. Also, holy shit, the amount of loot in [SPOILER] is absurd!
All iPhone only users should give this a shot on steam, I don't think this might come to iPhone. At least not without required MFi controls, just...
It's metroidvania meets Megaman. There are checkpoints that act as save points, called Rebuild-a-Trons. The controls are pretty good, but...
Just finished the main quest line, enjoyed it the whole way through. I still have a few side missions, collectibles and secrets still left. No...
This is an amazing game and a wonderful port. And I've already watched the trailer about 10 times now... I'll probably buy the soundtrack later...
Argh! Why can't I stop playing this game?! It's some combination of the loot temptation and the incredibly smooth progression, with new quests and...
Holy shit, that trailer! This recent quarter has been a glut of amazing iOS releases, I would even say going as far back as early...
I'm not sure if anyone mentioned this or if it was mentioned in the tutorial, but you can manually aim grenade throws by double tapping the right...
I'm enjoying this way more than I should be, just beat [spoiler]
Even Contra had the ability to aim in eight directions and the ability to lie down. Strafing isn't a hugely complex monaouever either.