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    1. Home
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      Page 8 of 8
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      1. ChaoticBox
        Post

        Upcoming Mario/Bounce On type game...

        \m/ \m/
        Post by: ChaoticBox, Jun 15, 2009 in forum: Upcoming iOS Games
      2. ChaoticBox
        Post

        When was your last App accepted?

        I had an app approved June 2 - it was in the queue around 10 days.
        Post by: ChaoticBox, Jun 13, 2009 in forum: Public Game Developers Forum
      3. ChaoticBox
        Post

        OpenGL ES Texture Mapping

        To be clear, I should've said: *can* cut down on texture uploads. Ideally your atlases should only be bound once per frame - bind once, draw lots....
        Post by: ChaoticBox, Jun 9, 2009 in forum: Public Game Developers Forum
      4. ChaoticBox
        Post

        OpenGL ES Texture Mapping

        It won't use less memory but it will cut down on texture uploads which is definitely a plus. Apple recommends this technique in their...
        Post by: ChaoticBox, Jun 9, 2009 in forum: Public Game Developers Forum
      5. ChaoticBox
        Thread

        Flux (freebie)

        Apple just approved my new fluid/fire/plasma toy-app Flux: website, app store Ya it's useless, but it's free :) [media]
        Thread by: ChaoticBox, Jun 2, 2009, 1 replies, in forum: iOS Apps
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