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I doubt it... Pretty sure there were only 20 stages/9 cars at launch.
It was published by Chillingo (if I'm remembering correctly), so there's a chance that they had a contract or something and it ran out. Or they...
I am kind of surprised that the update with the sensitivity slider wasn't brought up in here... Oh well... There is one now, if anyone is...
Yeah, I've still got the original in my purchase history...
no. there are abilities that you can choose to bring into 'battle' with you, but for the life of me I can't figure out how to buy new ones....
I think it might be if you bought SS at regular price... then SA goes to $3... ATM (I think that's what he was gettin at... though I could be wrong)
Yeah with the amount of complaints I'm surprised it wasn't brought up in the main thread...
Yeah I moved the sensitivity slider to about 3/4 instead of all the way to the right, and it's a LOT better (which is great since my MFi...
I can't get it to run, it just hangs on the 'connecting' screen... iPhone 6S/iOS 9.3.1 **ha.. I tried updating to iOS 9.3.2 before...
HOLY CRAP what an update!!! =oD THANK YOU TRESE BROTHERS!!!!!!!
I keep wanting to come back to this... Right now, I've cleared the first 10 campaign missions, and it's really starting to click with me. I know...
Still listening to elseq 1 I was going to try and wait a couple weeks before moving to part 2, but I don't think I can. Tomorrow Ima dhive ohn...
Hehe, I just happened to boot up my PC this morning and opened iTunes to check for any updates. I'm not seeing it on my phone yet... Maybe by...
THE COMPATIBILITY UPDATE IS LIVE!!! Woohoo!! Hope those of you who have been VERY PATIENTLY waiting enjoy the game! =oD
Oooooo... I'll probably miss some but here are some of my favorites:;: Trese Brothers Touch Dimensions Chimera Software OrangePixel Rodeo Games...
Sorry if this is a stupid question... but is there any way to see what abilities do before selecting them and using them in battle? In the...
**yeah I just need to zoom in and pay attention... But an option to click on enemies and see where they could move would be a very welcome...
Is there any way to see where the enemies pieces can move, or are we stuck just guessing and trying to remember?
This made me lol
You're really railing against the wrong devs/game here. Touch Foo has handled this as well as they could have. There are no balancing changes for...