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I'm only a few games in but have now seen a number of perks and events that might really speed up equipment upgrading.
The basics I understand so far: 1) Every tile you discard on a turn moves Nemesis 1 space closer or until it hits a gold droplet, whichever comes...
I can't really comment yet on the gear upgrade pacing but LOVE the current weird relation with the Nemesis. The fact that it is the evil abyss...
A little confused on exiting the level. Will hitting a couple of those key spaces by the exit be sufficient or do I need to collect keys from...
Yeah! So glad to see my favorite developer back! As others have eloquently hinted at, it's a bit like Dungeon Raid meets Entanglement. The...
If putting out ideas for the future here... How about something like an Endless Tournament? The player makes a deck and then is locked into...
Looking forward to new card expansions which I'll happily pay for!
Wow, great to hear, but if I may ask, how much will it cost to make the timers go away?
Good fun so far plays a bit like a hybrid of a streamlined Magic and the lane based combat of a game like Spectromencer. Some unique twists I've...
Not universal but still very playable on iPad, but sure, looks a little funky, lots of black borders.
The changes mostly sound good but I have to wonder with the "Surviving a run increases level" thing. While I like getting something for all of my...
Yeah, I usually play with the Wiki loaded in the background as well and MOST of the enchantments are intuitive enough but some the armor ones,...
I loved its simultaneous feeling like a clever take on something familiar like Rogue, but simultaneously adding many new mechanics. My one big...
Curious. While I understand the levels are all beautifully hand crafted, are the touchpoints of each level always in the same spots and order...
A freemium take on Pako is fairly accurate but I'm loving the wide variety of powerups and how, even replaying the same level can be different as...
Careful. While I believe some folk were cured of this plague without having to fully nuke and restore, more often than not the "fixed itself out...
I've found the best bet was to search 'mmpapps collection' and grab away!
While I don't know how the sacrifice stuff works in the scoring, the basic scoring is simply based on the final piece played when the other player...
Yeah, since player interaction is constant on all players turns, even the environment and villain turns.
If it is any reassurance, it never effects anybody in the exact same ways, so if it breaks on you again there is no reason to believe you can even...