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but those companies dont have to deal with people slating their game 24/7 and always expecting more, for free. those companies also dont involve...
for online MP, how do you reckon us aussies would fair?
eh.. this is what im talking about. perfect example
everyone was rushing their previous update.
in that comment you were referring to the weapons and game play in minigore edit: anyway it doesnt matter, thats not really what we're discussing
they decided to continue with minigore due to demand, so they wanted to try and please their fans. that seems like something most devs wouldnt do,...
im going to copy and paste this because it replies to that perfectly they wouldnt of run into this problem if they wernt rushed by all these...
no. thats completely besides the point the point is that if they took their time despite your wishes, they wouldnt of run into this problem...
they are. their doing so much back end work to make all this possible they've bought in some new weapons along with weapon upgrades and dual...
yes? and? thats what you want do you ever hear people asking devs to rush their update (besides minigore) nope. theres a reason for that
and what was the result?
possibly, but we can go to the ends of the screen now
Truth ^ :p nahhh their too different of a game.. i think
thats what im most wanting too! :D
im agreeing with all of you that this bug shouldnt of got through, it was an extremely easy find. heck it took me 5minutes to find it but im...
did you sense the no sarcasm in my post? ;) every popular game reuses older engines cod4 engine = cod:waw and mw2 (mw2 little tweaking, same...
there is a need for regular updates. you have no idea how much ive told timmo "why dont you just make on huge update and release it" you know what...
i doubt hundreds of thousands of dollars. not everyone buys DLC, people pirate etc. the appstore is such a risky industry, your sales are...
i dont think MS are getting too much from minigore, they probably just have enough for the basic stuff. its not like their rolling around in...
well yea their using the same engine for hardgore, same back end work and all that technical stuff i guess