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The latest track: Razor Caverns [IMG] [IMG]
Yeah that's the kind of section where the 'tunnel' look would probably be better (making the last screenshot smaller because of resolution and...
OCD can be very useful :). Caves in the way you describe is actually the subject of the next track, Razor Caverns. There will be a shadowed wall...
Can only hope the same! It has a huge potential, we just have to make sure that players enjoy the game early on and have time to adopt the game...
Yeah, probably up to 50. You're on the wave-2 list don't worry :D
The new build is now available :D. Probably the last one before wave 2. - More difficulty smoothing - Overhauled lots of visual effects -...
Thanks :D. We'll try to keep pushing visual effects and pixel art as we get closer to launch.
The new beta build will probably be available tomorrow. After that, we should be aiming toward the second beta wave with more testers! We've...
Yeah hehe that can be a lot of work. Depending of the type of multiplayer functionalities, it could add 1-3 months of development on this kind of...
Laps take between 25 and 40 sec, depending on tracks. Races can last for 2-6 laps generally, so races take about 1-3 mins to complete. Having...
Although we have our hands full (with polishing, tweaks, fixes, new content, etc) and it would be hard to add new mechanics we never know where...
Ah yeah that's right :), same goes for braking though since you don't have wheels. You could always justify it by saying that you have a sort of...
Next probable tracks incoming: - Razor Caverns, with a new rocks tileset. - Mountain view (like a mountains lake, with mountains reflected...
At this point there's no reason to refuse anyone, we're still looking for plenty of people :D. There's 2 things we'd like to complete before...
Weird and unreal in the sense of unphysical compared to the real world or in the sense of hard to control?
New track: Neon Abysses [IMG] [IMG]
Thanks for the good comments :D. Exactly, in this model, IAP would be more like a service offered to those who prefer it. If things go well,...
The current direction is for a premium launch, with a price tag of 1.99$ or 2.99$ (we'll discuss the price tag with the testers once we hit the...
Working on active systems. Touching the second action button will turn these systems on while they have energy left, releasing it will stop them....
The core idea behind having 2 action buttons is to have a shield and sword mechanic where you block with one and hit with the other. Of course,...