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It's quite short, but very cool. Perhaps more in the "interactive experience" category than a game.
Really neat so far. I've completed the first two sets of levels. The way you manipulate objects is a bit reminiscent of the Room, but in a more...
Looks beautiful. Reminds me of auditorium in a way, which is very high praise in my book.
Looking forward to the trailer.
Just grabbed this and In Between. Thanks for the rec, guys. In return, if you don't have Tetrobot, you absolutely should.
Any of the butterscotch folks watching this thread? They have shut off posting on their forums and I am not making a reddit account to file a bug...
I have the recipe, but haven't gotten the drop to make it. I believe the recipe was a random drop.
Can someone confirm the Vlapper in the bawg is made with the kiln? I was given the quest but do not have the recipe unlocked.
Can someone in the bog tell me, the blueprint you get right after the trowel--I think it is a weapon call the vlapper--which station is it for?
I'm having fun with it, but I get where you are coming from. Still, there's a very nice framework here for player-created content. The mod...
I don't mind either way, it just goes to the game not communicating much to the player (as mentioned above). It would have been nice to know...
Given the over world map and other RPG trappings, it seems a bit odd that items are not retained between dungeons. Why does one keep weapon and...
Yeah, definitely different. Too early to know how I feel about it yet. One thing that is definitely neat is the interactions between some of the...
Needed? No. But every game unlocks cool stuff in their other games.
I don't think 5 stars are enough.
Great news. Will you be updating the existing app to be universal or making a separate app for iPad?
Count me as another who would love an iPad version. Somehow missed this when it was released, but it is on the watch list now.
Have you even looked at it? Fine if you don't like match-3 games, but the videos of this from a few weeks back looked pretty neat.
Art style is nice, but movement is constrained to one square per swipe (feels rather clunky) and it is energy-based with no full unlock.
Nope. When asked last week if Tharsis were coming to iOS, the developer replied, "It may happen down the road, but no plans for it currently!"...