Separate names with a comma.
Thanks Son of Anarchy!!
The game saves automatically. At regular intervals on the strategy map, and at the start of every battle. We don't have a 'return to main...
Hey everyone - I just wanted to let you know that Shinya sent me his crash log, and we were able to trace down the issue. Essentially, we are...
Email me at support [at] gamernationX.com and I'll send you instructions on how to pull the crash logs, so I can investigate. I've checked with...
I don't know if changing OS will solve it, I wanted to rule that out for troubleshooting. It shouldn't matter...all of the OS features we use are...
Hi, dev here for Sentinel Command. We tested the game on several devices, including the iPad 2. Our iPad 2 is a MC769LL/A model running iOS 8.3....
Yes - the AI has randomized aspects. At a strategic level, there are six enemy bases in each of the six sectors that make up the Kernwall...
Thanks for the compliment, and for playing Heroes! We learned a lot from that experience. I think you'll find Sentinel Command to be more...
The board and initial starting conditions are the same each time. As the simulation runs, little decisions and outcomes shift the direction of...
No multiplayer, it's a single player campaign. On normal mode, a complete game (victory) takes about 4-5 hours. It is a simulation with RPG...
Thanks! Curious, which UI in particular do you find interesting?
Hello all, I'm the developer for Sentinel Command, the newest iOS strategy game from GamerNationX studio. It's a mix of real time strategic...
v1.1 released today Hey all, v1.1 was released today, with the following improvements: Fix bug where objectives show next unit in...
Thanks for trying the game and sharing your impressions Lord Gek!
Thanks man!
The missions are randomly generated as you play. There are four variations: Assassinate, Escort, Defend, and Capture. When the missions are...