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Do you have a dead party member, or less than 4 people? We fixed a crash related to that as well, where the boars targeting would screw up...
Edit: doh, someone posted the same thing before I did :P
I'm curious how you managed this, Epox, care to share? (via PM if you don't want your super secret secret revealed :P )
Haste is applied multiplicatively for each item or skill effecting it. If the default attack speed is every 1.5 seconds, and you have two rings...
We found (and fixed) another crash bug related to our enemy AI's targeting code. That fix is also in the update we submitted a couple days ago....
Yup, because the bard's buff just adds X damage on top of each hit, and cleave is a multi-hit ability, so each strike benefits individually. I...
A few mechanics clarifications: Monsters don't have armor - if you see 105 on your character sheet, that means you do 105 damage per strike. The...
Definitely not going to make skill choices permanent, experimentation is what we want to encourage.
Nice post, Howlix, it's good to see a lot of our design intent has come to fruition. Much of your summary is pretty spot on with what we were...
It definitely works, its just not super obvious unless you're doing massive damage, or stack a lot of it. It's a tricky thing to balance because...
Agreed, this is what we're likely to do (at a minimum). In other news... I just noticed we've been featured in New and Noteworthy. Woot! :)
The overlapping of allies/enemies isn't ideal, I'm well aware. Believe it or not we took steps to eliminate a lot of the potential stacking, the...
It's true, the effect of the spell is worse the closer the enemy is to her. Point-blank = long term paralysis or occasionally instant death.
The suggestions I'm seeing for classes are actually right in line with what I originally wanted to do anyway. Here's my list of most likely...
Yours is the first report I've seen of such a thing. Not sure how that could happen, the game auto-saves constantly (when you start a battle,...
The crash we fixed (and are 99% sure is what people are running into) is related to our input system and how each individual person taps the...
Yea, it does. It's usually not an issue unless there's a large level disparity between party members, cus your max health doesn't really change...
I'm really glad to see folks experimenting with different party combos. I definitely had a lot of fun trying out things like a "tankless" group,...
We just submitted a fix for the crash I think most folks are experiencing. The update also includes a fix for another much rarer crash which...
Upgrading items just converts them into the next tier of whatever it is, i.e. an iron sword becomes a rusty carver, so it's basically exactly like...