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I believe you, I am sure the Unity people are very busy :)
I am just quoting what the Unity people said. In an email, they said Pro has build stripping (like you said) which strips it of all of un-needed...
Basically, in Unity Indie, all of the assets that come with Unity that aren't being used aren't taken off, thus, the size of a blank project is...
I just found out that you have to have Unity Pro and Unity iPhone Pro in order to have a reasonably sized game. Otherwise, you have to hand pick...
It took me about 10 minutes to check my sales! iTunes Connect didn't want to load :(
My pleasure ;) Sweet! So the frame rate would be really low and other things of that nature? I sent them an email. Yes, I have...
I would like to have my own splash screen, but not $2,400.00 like :p Ok, the reason I want to use Cad models is because my dad is a good Cad...
I have downloaded the Unity demo and I am experimenting with the engine. With help from a friend (Arkanigon here at TA), I have grown to like...
Stick Escape lite is 51st Top Free Action game in the US right now, it has boosted the full version's sales. I would go for it, it doesn't take...
I know your pain, Stick Escape and Stick Escape lite came out yesterday and they were instantly on the second page:(
WRONG! Exclusive or inclusive? Exclusive? No, I am not 13.
Have you been reading Job lately?
I am wondering the same thing, I am thinking about 3D developing and gathering info.
I bought this game awhile ago and I highly recommend it!
I thought that it would be fun to have big levels, like maybe 5-10 minutes. Perfect while you are waiting in the doctor's office!
Yes, I will update it. Hints, hhmmm. How about I am probably going to have 1 big world and 3 sub-worlds. 2 long levels per sub-world. Maybe a...
Yes Justin, but everyone else doesn't know about that... yet.
Yes, he is graphics designer and marketing co-manager ;)
Judging people by their title? So teenagerish, you must be 17!
60 for the first day isn't bad. I have experienced 1st day sales from (literally) 1-300 and I have never been featured by Apple. 60 is a good...