Separate names with a comma.
pfew.. nailed it! ;)
nope, it should auto-activate when you pick it up. When you shoot, it triggers the extra power in his case = lightning
I'm pretty far with it already.. just need to animate 1 more character and then do some testing.. but with some luck end of the week!
There will be an inventory screen coming soon, I plan to add more info on items there and a way to swap items between characters in your party....
Just teasing some of the new stuff coming: [IMG] [IMG]
yup that's what's being fixed, v1.0.4 will have a slider for that in the settings it does give you a little XP, but yeah it's a risk that the...
your player ranking is based on how many games you play, and how well you perform in them. it's bragging rights so you can say you are "level 3...
as mentioned before: this is changed in v1.0.4 which is coming today or tomorrow
yup, so one more time: a new framework used to build my games, and MFI controllers don't work with my old ipad 2, so I haven't been able to get...
fixed-stick keeps the stick at the position of your first touch (so that remains the center point unless you lift your finger) the non-fixed...
I actually noticed a problem in the reflection rendering that might have caused it to vanish on some devices for no reason. Fixed in version 1.0.4...
reflections aren't in all dungeons tho.. just some of the tilesets show them a 6s+ should be fast enough to not drop them for framerates?
is this article new? or written in 2012? :) really the same article can now be written for PC/Steam games.. check how many games there are now...
I personally do both, that's the best way to make a living out of it. PC is just as hard as mobile these days, since there are SO many games...
never got iCloud support working :/
sadly there seems to be a weird bug that can sometimes crash on a new level.. I'm trying to figure out what or why, but right now there is no fix...
Think I got it, there's indeed a 90" degree rotation bug on ios7, not just a vertical-axis problem. Next version (1.0.4) should have a better...
ok but where is the white-area of the stick shown? is it exactly where it should be? (touch and hold to place it at the fixed-position) should be...
first one had the exact same controls , since I copy+pasted that code :D so it's weird how gameplay adds to the control problems
yeah that does give me some indication.. does the dot start at the right spot where you touch it? so if you touch bottom-left or top-left...