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No not really. I have the perspective of both a developer and a rabid technology fan. So I have made observations, experimented and gained...
See that one is up to the developer, and is reflective of his nature: do I risk a few extra bucks and complete my project, or ship it as is,...
Well, it's not THAT hard, at least not for a developer. That's what we do for a living. The point about compensation is correct though: people...
There are only two valid reasons I can think of for a developer NOT to support the entire iPlatform. The primary one being hardware limitations...
EA released two console quality games last month. Finally. These are truly PSP-equivalent-or-better: EA MMA, Need for Speed: Hot Pursuit.