Separate names with a comma.
the die Notice the die now: it appears when you need it (at the beginning of your turn), doesn't get in the way when you don't.
December Update Here's a quick update and a video. There's still a lot to do before the game will be in ship-shape. From the looks of things...
Right now, there's a short tether between the player and the die. That's a holdover from an earlier idea. The plan is to let the die stay...
Short Map Clip A short clip of the current build of the game. The player moves through a map and confronts an enemy, reviewing preliminary info...
the blackhand [IMG]
more exciting Okay, this is a bit more exciting. It's taken from a current build of the game. In this section, you've rediscovered your...
Yeah [IMG]
Yes, at some point. We'll post on TA when we're ready. It's going to need a lot of balance testing, for sure.
A 'module' [IMG]
Small Update Not much to report, at the moment, other than we are continuously working on the game. New components include: - enhanced fog...
sbxsat: Well spoken, points taken. Thanks a lot for taking the time to make your thoughts known. We're not going to promise anything but we're...
Game suggestion responses! I'll start by saying that Galactic Keep has been in solid development, following very clearly defined documentation,...
progress Hey, thanks. If we're anything, we're tenaciously dedicated to this project. It has been interesting to see the ranks of...
update We've been hard at work on Galactic Keep, making a lot of progress. On the narrative front, we have been adding a new set of enemies into...
First Listen A background, ambient sound experiment: https://soundcloud.com/rhaglensheld/endles-expanse-further Imagine yourself landing onto...
update Yep, we're still at it. Galactic Keep is our focus. Most of the base code is complete and we're currently widening out the game, adding a...
dates We need to get some form of Galactic Keep launched by late spring early summer. We're aiming to complete the core game and then update...
The upside is that Kickstarter helped us to get the word out, many more people know about the game now than two months ago. We got a lot of...
Onward! In short: we're continuing development. We think that this game is worth it, even if it means that we're going to have to make some...
NEW GK:DB Walkthrough Video We've just posted a video walkthrough of part of a current build of the game. It covers how you'll select and then...