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Update [19-Mar-2017]: Finished game (60 levels). Very clever game. Mechanics more clever and better leveraged than developer's previous games....
Applaud the developer for making the game an Universal app. Disappointed, however, that the game is no longer iOS 8.x compatible suitable for...
Can confirmed v1.0.2 fixed game-breaking bug in level 39. Under-par solution (4 moves only) for level 38 still viable. Finished game, all levels 1...
Another great recommendation from Roger-NL! Agree that the puzzles are fun albeit a bit lightweight similar to the developer's previous games....
Hi, Miro. Got your PM with your email address. Will email you the screenshots soon. There is no trick to execute my solution for level 37. I...
Thanks, Miro, for the kind words. Coming from you as the game's creator means a lot to me. Here you go for level 37. If this is not enough,...
Thanks, Miro, for the warning. I have now completed all levels up to level 37 with 3 flags. Incidentally, level 37 is solvable without using...
Without explicit spoiler, can you elaborate on this unsolvable level? Which level? I like to know and will stop playing until the fix is out if...
This was what I meant about the penetrating spikes in Level 27 that penetrates the entire thickness of the block to come out of the other side,...
Miro, Not sure if you missed my question by chance before, but here it is again. Is this a bug? For the spikes, such as level [SPOILER], how...
Miro, Thank for the tip. As soon as I read the first line of your clue, I understood what the intention of the rotational or pivot rules was and...
Can you please post (as a spoiler if needed) in detail explaining the rotational rules of Level 24? I don't understand your previous explanation,...
Since you are considering showing the move count, can you also show the target par value for each level then? Might as well go all the way. It is...
I finally found a truly elegant solution for Level 22. 8 moves (previously I got 9 moves) required. This means only 2 "wasted" translational...
Thanks for the disclosure. This was most helpful. I have a solution that uses only 9 moves. As there are 5 enemies in this level, this means that...
The danger of this kind of puzzle is that you can stumble upon a working solution by brute force or by chance without actually understanding what...
Miro, can you confirm that in Level 22 that it is possible to dispatch an enemies with EACH SINGLE step so that at no time you need to take an...
Here is a good example to illustrate the depth of puzzles in this game, even if this following solution turns out to be an unintended one. For...
Based on my early experience, I wholeheartedly recommend this game despite the opaque game mechanics (both intentionally and unintentionally)....
Well said, Misguided. I am still very early on in the game, but I shared your impression so far on this element.