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I don't really understand the "real time movement, but with a penalty for moving too slowly" aspect. Doesn't sound like my first choice.
I could post some tips from what I've figured out, but I wonder if saying too much would make the game less fun for people. The play does get...
I still only have one major rune (defense) and one intermediate rune (artifacts). I think this last run started at level 12. Anyway, I'm not so...
Well, ok, but if I can just deliberately die after I reach level 21 to get runes, it doesn't really make sense to give a lesser reward for...
OK, I beat all of the enemies in the final dungeon including Nicodemus. Quite a close call, I just barely scraped enough XP to reach level 21 by...
If I finish a game when not connected to the internet (on a plane), will my results get posted to GameCenter later, when I reconnect? Or are they...
Wait, we had a vote and now the people who were outvoted are sore losers? How could that be? That kind of thing never happens in America.
I'm not 100% sure it's correct but it matches the sets that I see. E.g., if you spin the Shield/Axe combo (or force it using Riposte), then there...
For the warrior, the main tradeoffs I wrestle with are: 1. When to use Shield Wall or Riposte, vs saving it. When does it give the most added...
You could make a successor rogue in slot 1 (using your inheritance), and then make a different character class in slot 2 (with no inheritance) and...
OK, I think I figured out the wheel pattern. The wheel (at least for Warrior) has 24 symbols: 4 Coin, 4 Single Axe, 3 Heart, 3 Double Axe, 3...
Starting a new character with a big bonus of gold and other stuff would seem undesirable anyway. Why would I want to get less out of the game by...
All of the enemies of a given level seem more or less randomly distributed within the area corresponding to that level. There will be some of...
Dungeon Raid might be considered vaguely similar, and it has a lite version. Dungeon Story is also free now, although I don't think it's as good.
There is one dungeon per level (i.e., there's a level 12 dungeon, a level 13 dungeon, a level 14 dungeon, etc.). There's also one quest per level...
Yes, occasionally there aren't enough enemies to be found. You just have to move on. BTW, there's only one dungeon per level.
If you are patient, I think the best thing is to first kill all of the enemies with chests, then kill as many enemies as you can with gold piles...
I was curious about the distribution of symbols, so I wrote down every result for a couple of battles (this is for a Warrior character): Coin 151...
My warrior is up to level 19 with Glacier Sword +2 (19 damage) Heavy Plate Helm (21 armor) Obsidium Greaves (31 armor) Mithril Plate Chest (27...
This is the same bug that I mentioned above for the Warrior. It's actually adding the point to your attack ability. If you go to the previous...