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I know what you're saying, but keep in mind that even the most expensive games($9.99) are still less expensive than the cheapest DS games. They...
Yeah that's basically what I am saying, well, kind of. The difference is that when a car gets stolen, it creates a huge problem for the owners of...
Just keep in mind that due to the fact that it's easy for Pirates to aquire TONS of games whenever they come out, of course there will be way more...
I'm just gonna point out that for designing iPhone apps(especially if you're a pixel perfect type person), you really can't do much better than...
Yeah I guess that makes sense. That's too bad though, because it could be used for a lot of legitimate causes(though I can definitely see how it...
Sorry, I didn't read through the whole thread, so just ignore this if it's already been mentioned: I think could be huge for "donation-ware"...
Even if it were perfectly legal, it would be a horrible idea to take their name. I think it's crazy that Apple allows you name your app...
I've got a first gen iPhone, a second gen iTouch, and a 3GS... I still target the first gen iPhone and 2.2.1 There are still lots of people who...
Yeah I just read that too. It's an excellent analysis of the current state of the App Store. Well worth a read for anyone who is in the process of...
Does anyone know how people are able to show little rings whenever you click in the video? I've seen some videos where people do that.
I'm in the process of developing a puzzle game that I think you guys would really like(you've got similar taste me). It's kinda like Sheepish but...
Definitely stick with Shark's Treasure. It's simple, catchy, and doesn't seem overkill.
Some decent ideas here, but keep in mind that the most valuable thing is TIME. If you spend months and months working on a game and then it...
I haven't actually released anything for the App Store yet, so I'm a little confused as to why this is an issue(I'm not sure how the process...
I'm almost certain the Zune development stuff will be around the same price as the iPhone stuff($100). That's how much a creator's club...
Hey, check out some of these articles: http://www.gamedev.net/reference/list.asp?categoryid=30 I think you might want to check out the idea of...
Hey, after seeing the menus for that marbles game, it got me wondering: which iPhone game has the best menus? Either really nice looking, or...
Hey, I'm a Flash Developer as my day job, but at night I make iPhone games http://www.twitter.com/MattRix
Hmm, I think you might have the start of an interesting idea here, but it's a little hard to follow. You should make some diagrams to really flesh...
The most popular game of this type(that I've seen) is Moto X Mayhem, but it's kinda unforgiving and there aren't enough levels. If you're into...