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Photos saved from Email/Safari will be degraded. Photos synced via iPhone will be less degraded. Images built into a game/app will not be...
Regarding Baseball: With WWDC just around the corner, we won't be releasing any info on Flick Baseball (or any other games) until WWDC. But...
Versions is a terrific front end even if you use SVN. We use it for all of our titles, as it makes both code and asset management tolerable in SVN.
Most of our games mix baked in text in graphics and strings. Moto Chaser is entirely images, no text at all. Works fine in French, Spanish,...
In the documentation for the SDK, you'll find the terminal script to uninstall Xcode. Then download the 2.2.1 SDK.
We'll be posting more official content once the NBA approves it. The video is from the Simulator (but re-configured to capture video, the UI...
Yeah, but just a bit. It's finishing up right now.
While in the Photo Album, turn your phone on it's side ;)
I read your thread and it's very interesting, but it does not explain a lot. Are you looking to localize and publish current iPhone titles on...
You have to set the languages you support in the plist file. Then iTunes get's the languages from that. So even if you localize in Chinese,...
But before that you need to be able to load in the 3D character and textures. So you have to pick a 3D format that works with your 3D package,...
Just saw the article on the front page of TA. Freeverse will be there (myself and two others).
Gillygize, for inquiries about other platforms, please contact me direct, bruce at freeverse dot com.
For those wondering, GDC isn't really about the Expo. While I get an Expo pass every year, I hardly use it. The real GDC happens in hotel bars...
Throwdown! Actually super congratulations on iDracula and Zen Bound. They are outstanding!
To clear things up. We do look at concept art and game design pitches. We have one project that we played a demo of the game on a different...
Grumps, The best is for you to drop me an email so we can discuss your needs and such. No two devs are the same, so our publishing efforts...
Sure, Freeverse was founded in 1994 as a Mac Shareware company. It wasn't long before the company grew into a Retail software development...
There are some opening in our schedules and we are looking to publish some extra titles. So basically, if you are interested in Freeverse...
I have no problem updating you guys on stuff. I think there's going to be some Developer diary info coming out soon. Right now all the major...