Separate names with a comma.
If a 2D game had production values of around $100,000 USD... Originally we made a budget of $40,000 USD but decided we have a unique game design...
This is a great little game! For people who want Game Center leaderboards, been a dev myself, there is a limit that Apple have set on them. You...
Lets think of the bigger picture... Game Center lacks a hell of a lot of features that Openfeint has: 1. Blob data connected to high scores...
Stacking the odds for success: 1. Have a unique addictive game with controls that a granny can use. 2. Be prepared to spend money on production....
I think 2011 is a crucial time for Indie developers. Production values and development costs are getting higher now. There is going to be big fall...
Free press is possible, you just have to have a unique game that can sell on your behalf. I might as well mention it now... I was going to wait a...
I not naming games or names ;) The new company just needs a game to test web technologies really to prove that the tech is viable. But if...
Lite versions are still relevant if you have a paid App to promote that is above 99c. What you need to consider is how to make the lite...
Very successful - the game was an Openfeint Gold game and we beta tested a lot of features and were the first developers to use those features....
We had frontpage news on all sites, promotions from Openfeint, and features by Apple all at the same time, and that was for both updates. I'm...
If the game is good, has had lots of good press, then keep doing updates... I wont mention the game I was involved in but after an update we...
It's free...
Use Openfeint, which supports Game Center, and works on iOS and Android.
I'm sort of high jacking this thread ;) This I agree with. We are actually doing this and will be going down the 2D route with a production...
Interesting discussion here... The biggest thing to get a game noticed by reviewers is to have a very unique game, a never before game on the...
I am sorry to here this... Just out of interest, what do you see that were the biggest factors in this? I'm curious because I am making...