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That's pretty unexceptable for a turn a turn-based game at this price point in my view. I think not too many people comment on issues like this...
You've misunderstood what I've said. I'm talking about continuing off where you left before switching apps, not save scumming. I've ascended...
Sorry don't have an answer for you, but this is also a huge pet peeve of mine. If you look at my post history, it's pretty much all I rail on...
I highly recommend adding in-dungeon save states in a future update. I think a lot of people flock to these sort of turn-based games so that we...
Unlikely. I managed to grab Sproggiwood fine in Aus, but others also here were not able to.
Having spent a bit more time with this, a few points: - The overall pace of the game feels quite satisfying. I particularly like the inability to...
The dev discovered that combining cutesy graphics with traditional roguelike elements can make some players heads explode so he pulled it for...
Yes, I closed the app from the multitasking list. The reason I do this is to simulate what happens when you use another app (e.g Safari) for a...
It now saves state when exiting and immediately re-entering, but it will still take you back to the beginning if it's booted out of memory. Not a...
It returns to its exact game state even if it's booted from memory so not sure what you mean. Also, kudos to the dev for bringing the legacy...
Pocket Tactics gave it 2/5. Brutal.
You guys are overthinking it with the acronyms. KoPP1, KoPP2. Problem solved. Yes it omits the "&" without omitting "of", but the rules arn't set...
Come on, impressions, impressions, IMPRESSIONS
[SPOILER] Edit: Scratch the above, it does indeed save progress, it just takes you back to the town where you need to go down the elevator again,...
I wonder if this was inspired by diving runs in Angband. Or there could have been similar games to this for a while but just wasn't aware.
I rebooted my device and i'm not getting the crashes anymore, so i've gone back and updated my post and rating accordingly. I don't know what...
I'm doubtful the small jump from 8.1 > 8.3 will make any difference, especially since this game has been in development for so long. Also, if...
The iphone 6 rendering bug that I mentioned a few weeks ago is still there. Only mentioning because it was supposedly fixed and thought you might...
I don't seem to be notified when i'm quoted in the forums and can't see any obvious way to switch this this on. Specifically, I'm not seeing any...
Just a warning for those thinking of picking this up: - The game will not save state at all if it's booted from memory (which in this case,...