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850 megs installed, I believe. Lol - hope you don't mind if we use that in an official capacity!
Definitely - max settings!
Yeah that sucks... but we did say as much from the beginning! You just never know how the files will mesh between beta and release versions when...
Yeah - shoot me an email!
It's bc you actually can do a mini dash while shuffling your feet when attacking. I believe it only kicks up dirt when you're moving and attack...
I think enough people have now said something, so we'll update the run animation in the first update. Its supposed to be more like a "battle ready...
It has RPG elements such as leveling up, equipping equipment (weapons, armor, shields, runes), lots of stats, classes with skill trees, etc....
Please put a disclaimer that we don't officially support that device! :p I think the fps will run in the teens...
Heh, pressure! :o Thats actually one of the best parts about developing our own engine! We use some interesting techniques that you can't...
Any 512 RAM device, except for iPhone 4 (it will run on an iPhone 4, but performance is too poor for us to officially support it). So, iPhone 4s+,...
Anything wrong with the game is 100% the beta testers fault... :p Seriously though, as always we'll be monitoring feedback for any thoughts,...
Nah, its just easy to focus on the negative (trust me, as a developer its a curse :p). I think only 2 people have negative comments, and usually...
Everyone gets the release in their time zone, Wed 11-12pm, as far as I understand :) So technically, NZ gets it first, but really they're just...
It'll be $1.99
To be honest I can't remember what we changed from the beta to release version. Of course a functioning multiplayer (both coop and PvP), story and...
Yep, it'll hit the App Store worldwide Wed night at around 11pm EST! So really just 3 more days :) You should be able to use your iCloud save...
Excellent, thanks for setting this up! Beta testers just remember not to post until 11pm EST Wed when it hits the App Store :p If this Wiki gets...
Missions are around 5 minutes. We designed the game to be able to be played in short or long sessions!
There is a story, which wasn't in beta. But it is similar to H&C1 in that it is presented through optional dialog when talking to NPCs in between...
Wow, that month flew by - only one week to go! Can't wait for everyone to finally get their hands on the game :)