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lookin' good!
im currently trying to do both, but it will ship out with tilt only first. Testers thought it was the best way to play.
update on game New things to add for aSa 1.1: -more refined tilt controls with calibration -more powerups -more level maps -more to come...
Here is my second game that has been submitted, called aSa. I can honestly best describe it as a stay alive as long as possible type game with...
damn, i know NOVA is sick, but do y'all really gotta bash on Eliminate so hard. Its not that bad a game.
Count me in, i like the idea. and I specialize in music composition
Holy crap, your right!:eek: edit:NVMD
Thats a good idea. We all should step up, myself included.
Thank you, every game I'll make will be better than the last.
i agree with flickitty, its really not much you can do about piracy, and i know everyone has stolen or pirated something at a time in their lives.
this is good stuff. nice work!
thanks, i have a laundry-list of things im trying to add in to enhance gameplay, and like what flickitty said, i'm gonna use some colors that look...
That could work, putting an ad.
Okay, first off, damn... that kinda hurts, but I agree with your opinion. It wasnt the absolute best game I made and it could have looked better,...
I try to talk less about the coding and more about what ideas i get from it instead.
cool, thank flickitty about the generators, hopefully that helps out aesthetically, but i chose those brighter colors so it would pop out more.
I first didn't do a lite version because, honestly, when i get the lite version of a game, i never buy it. also i read that it doesn't really...
Okay, that's good to hear. I guess while I do a price drop, from the looks of things, what should I improve on (other than high scores and stuff;...
Okay, I'll try that too, but that's how I usually draw stick people. I read countless things about semi secret saying that canabalt to them was...