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I fixed them, used to be like 20+ seconds on an itouch 2nd gen, brought it down to 5-6ish.
That's right. I was just testing it out today to be sure. I mean, it's pretty painful playing it at retina resolution and 60 frames per second...
Maybe they should move their releases? :D In all seriousness, I wouldn't be too worried for us. Apple has done a great job of giving our...
That would require a time machine... or for Apple to approve the game in 24 hours. I'm not sure which of those is less plausible. I'm triple...
I'm in the process of deciding the exact hardware/OS cutoff point right now. I'm optimistic that we can support 2nd gen devices, at least for...
Whenever Apple approves it basically, we're eager to get it out there.
Just popping in here to say that I'm confident we'll be submitting to Apple tomorrow. Also, a bit of great news - thanks to Prime31, creator of...
Nah, he's just quoting our twitter. Feel free to follow us if you want up to obsessively stalk our progress during these final days before...
We've been testing on a 2nd gen every now and then throughout development and it's performed pretty well. Co-op multiplayer, however, is probably...
Hi folks, I finally have some video to show you guys. Here's the first footage of Zombieville USA 2! [media] We're just doing final...
Well, the target is "as soon as possible", but realistically with approval times and stuff it may be pretty close to Halloween. We shall see.
I plan to cut a trailer soon, maybe this coming weekend? I'm getting over a cold at the moment which is dampening my productivity a bit, but I'm...
You bet, co-op multiplayer was actually one of our major goals with this sequel, I just didn't talk about it much in that particular post. You'll...
No worries Alex, I don't think I would have squealed "RIPOFF" if I saw this a few months from now. I don't claim to have invented the concept of...
On screen buttons always look pretty huge and clumsy in screenshots, when there aren't fingers obscuring them. :) I think you'll find that when...
The end of summer is nigh, and sadly we're still not done with Zombieville 2. Sorry for the delay! The game is steadily shambling towards...
I can share one tiny detail - something I plan to add in the next zone is trinkets that have more than one stat on them. So you might find items...
It doesn't currently allow you to misdirect enemies that "fixate" on a target, like the slimes and red bats. Are those the enemies you were...
There's no bugs regarding phasing lodestones or the wizard's mage armor - you're just getting a spot of bad luck it sounds like. The code that...
There is no HP cap, you gain 15 hp per level, starting from 1000. The Trollskin amulet is 20 hp per second. A level 30 character would regain...