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Stoopid THis is a ridiculous idea. Managing 10 or 20 investors for a game might not even make a hundred dollars. Also the time taken to even...
UM Just character:D
What menu would that UM be thanks?
Who thinks this is a good way? However should I keep ads going and served after in-app purchase if this is the way to launch?
LodsysGate Surely this is another LodsysGate? IF true this is total stealing of UM a persons game property
Nice UM very nice
OK Thanks for all the advice however, it sounds as I only have one upgrade pack, that I do a lite with ads version and implement an in-app...
Oh right I will try In-App purchase and some ads
IF I have a good video game trailer for a simplish but fun game,then do I really need to go the free lite to paid route? Or just go Doodlejump...
Oh right WHo has Adsense served?
UM NO How would YOU monetise YOUR app game?
How would YOU monetise a game like Angry Birds on Android?
OK points taken and appreciated a lot! I am sure you lovely people will help if needed with UM, uploading instructions if Ido not set up the...
UM OK great I can show the artist
Got that sorted the banking And as Ovogame said: you are crazy, if you let the 3rd party programmer manage your iTunes Connect. Do you think...
NO I have a third party programmer I am hiring I have to however get the artwork right with the artist and all of it done.
UM OK thanks Ovogame Whats the dimensions of those Itunes sample screenshots?
How many Icons do I actually need to launch an Iphone game and Ipad version too? And what about splash screens? Many thanks
The thing is surveys have shown that freemium with virtual currency is far better. However I cannot see a difference between lite to paid and...
UM Are there any sales figures for Mac store games please?