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Hi guys, The game could go in a different direction at this point. Would you like a GTA style game, something similar to Left 4 Dead, or a...
Puppet Jump Lite is out. I don't know how many other free GC multiplayer apps there are, but this one you can try multiplayer without paying.
Puppet Jump 3D (full game) was just released. The lite version is in review still.
I have just submitted a new version of iFishing World Championship that now supports the retina display. It looks amazing and with Game Center...
Here's a vid: 0pUGf1uByPI As you can see the engine is coming along. Still a long ways to go for the game itself :)
This is pretty much it. I'm posting a video soon.
iFishing World Championship and Puppet Jump have both been submitted and updated for Game Center. Puppet Jump has multiplayer and leaderboards.
iFishing will support Game Center but it will be released as a new version of the app, called iFishing World Championship. It has leaderboards,...
I'm back with some new screenshots of the game. Since Epic released their Citadel demo I had to step up my game a bit. So..... I've added a few...
I am working on adding Game Center to iFishing. If that goes well it will also be in iFishing Saltwater, and Puppet Jump.
I had the most success when I left the game free for a week. If you can get 500,000 people with the game it starts to spread by itself. So leave...
Prebaked lighting is done. I'm doing testing now to see how many polys I can have in the levels, and making weapons for the game. I did some...
Probably. I'm going to try to make it an RPG like GTA IV with quests. You'll have your apartment as a home base, different shops to purchase...
I'm only using the character controller, not rigid bodies. Also make sure you're running it in Release mode not debug to judge the performance.
No, I was in the engine licensing business for 15 years. Got tired of doing the tech support.
Well it only took a couple of days to get Bullet compiling and feed it the vertices from my level. Seems to run fairly fast without any tweeking....
I was doing some mock ups for the icon and title and for now, it's Zombies : City of the Dead. [img] I passed on Dawn of the Zombie, Zombie...
ah don't start that. I'm working on the game engine and still too early to work on art. Also the pics were taken on an iPhone 4 yet the game is...
Maybe something to do with shadows or darkness? I think Zombies 24/7 has too many numbers in it, especially if I do a sequel.
I have 21 original iPhone games on the store now, all by myself. Once you've got an engine to work with and can get past the technical hurdles...