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They said on their Twitter by December (hopefully), so I'd go with that for now probably. I'm sure they'd like to get it out before the holidays...
Undecided on a Beta, mostly because I'm unsure of the logistics (I haven't done a beta previously). If I figure out the details, I might do a...
I'm still holding out hope for a tank/DSP/healer shapeshifting Druid hybrid to make it in some day :)
League of Epic Heroes Release Date: November 20th - November 25th Price: $1.99 USD RGVLZjQdfa4 [IMG] [IMG] [IMG] A few details about the...
I think these may have been answered. Mika said that the items weren't finalized yet, but currently they are purchased (as opposed to being...
Thanks for the in-depth answers, sounds fantastic! As a former WoW addict, I prefer the 'loot drop' style, partly because of the...
A few questions you might be able to answer (and perhaps some you can't :) ): - I assume there will be bosses? If so, will bosses be fairly...
Just noticed Mika posted a new screenshot on Twitter: http://twitter.com/MikaMobile
So freaking excited for this game, based on the screenshots and concept alone. Definitely got the creative juices flowing about some future...
There is an in-game manual reference (accessible while playing) and a tutorial video. It's not the easiest game to get the hang of, but not too...
Game Impressions Really enjoying it so far. A few thoughts from someone who never played the board game: - Game is not a CCG, but has that...
It IS a little confusing about how the skill system works. I don't know if I missed something or what, but I also didn't know about skills until...
5/10, really? This is the closest thing to a full-fledged JRPG that I've played on iOS. It blows Chaos Rings out of the water, since CR lacks...
Another answer I'll suggest is "because it can be". If you're designing a car, you have to get it right, or people will die. When designing any...
OpenFeint I think supports turn-based multiplayer, by passing some sort of XML state between players. If your game is real-time, it won't work...
Actually, the art assets are the hardest part. If developers didn't have the foresight to render higher res assets in the first place, they might...
(From the US) I made about $2000-$3000 and filed it as personal income. Specifically, I filed it as 'income from a hobby', which it is (as...
I don't know if this is what you're looking for, but the lead programmer for the Cocos2D projects sells the source to a game he wrote:...
The problem with this logic is that by all counts, Apple uses app sales to make money on hardware, not the other way around. I don't think they...
Nah, I use generic USB mouse/keyboard on my Mac and it works fine. It's a little weird with no Apple button (mine maps to Alt) but it works fine....