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The update is coming soon! We just submitted a version for external beta review at Apple. We'll soon be looking for people to help us check out...
We've changed how the visuals is created for the endless mode. The colours are now procedurally generated. We often see surprising and interesting...
It's no longer a mockup but the real thing :D It's easy to use, it's quick to draw, it's fun and it's coming soon! Here's me messing around on a...
Here's a sneak peak of the incoming endless mode! Procedural generation, one point for passing an opponent, 2 points for blowing it up....
The game is now available directly on Google Play!
If I may add on the ways a freemium experience is fundamentally different than a premium experience: A one-time purchase definitely provokes...
Yeah that's right, I should not have been so categoric. Frustration can be part of a premium game design, unintentionally or intentionally. Yeah...
I'd say that while great freemium games are bound to do an amazing job at integrating the monetization in a way that makes sense and fit well with...
While I disagree with most of his conclusions and his way to integrate information, I have to respect hitmantb for having the courage to put up...
The top grossing charts data is skewed because so much money get invested for user acquisition. For every game, we'd have to subtract what is...
Again, a tiny fraction of freemium businesses make it through. Premium and freemium promotions are completely different animals. Premium is...
Just to illustrate that point, I just stumbled about a post on Gamasutra from the maker of Geometry Dash. It just shows that making great money...
We've always had an hybrid approach about all that and we're not included in that list but in the light of this discussion, it is interesting to...
Since the thread shifted to business and commercial viability, actually I think this opinion reflects the mentality of a couple years ago. Most...
Hi there! We're starting the open beta for the Free-to-Play version of Don't Run With a Plasma Sword on Android! The game, supported by ads and...
Again, content != quality. It is within reach of any sized dev to produce quality. There's new perfectly realized amazing game concepts appearing...
All this rant about mmo-style infinitely long experiences reminds me about how great a short/mid sized game can be. Enjoy, complete and move on...
Now this is funny. I'm trying to remember where I could have leaked information... I wonder if someone will remember this conversation in a month...
You probably should avoid Indie Game: The movie. It did not explode the box office so its an irrelevant non-factor movie made by indie film-makers...