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Awp, we're digging into the 3GS crashes at the moment. We'll definitely have a fix in submission soon.
The way it works is : tap once, and you'll keep attacking with your standard attack. Tap with the right timing (once per stroke) and you'll do a...
Tavern screen isn't broken for everyone, but unfortunately it is busted for some people. We're looking at fixing that up now. Thanks for all the...
We don't mind that at all - we spent a lot of time making sure the play-over-time experience was as good as possible. We've put a bunch of work...
Nothing happened, we're just on Australian time which means we're only just coming back online. For the freemium side of things, we set out to...
I can neither confirm nor deny that we have awesome plans for co-op and PVP. I can definitely say it won't be in the first few updates, though.
Hey guys, glad to see people playing it and enjoying it. One thing I wanted to say - we're super committed to updates and improvements for Heroes...
Good timing for that question! IAP is all optional - the second playable character is unlocked using gems (we have two playable characters at...
Sorry to be quiet, we've been busy dealing with fixes (like the progression loss, which is the worst bug - sorry about that!) and the first...
Frost : The trick is that you need to come in at a pretty flat angle to ski along the clouds - too steep and you'll just bust right through them....
Acey : Not retina enabled yet, but we have an update in the pipe pretty soon. Will let you know when that's in the pipe.
It is Universal, so no problems on that front. Hope you enjoy it - we're very happy with how it came out!
We've worked on a few AR apps (not all games) : Hoops AR is a nicely polished basketball game...
Hey gang, Ski Safari, the spiritual succesor to Rocket Bunnies is coming out next week! [media] Ski Safari is racing into the app store this...
For the people who aren't keen on freemium, hopefully you'll check it out when we release it anyways. One of the nice things about being free to...
At this point, no virtual d-pads. In terms of why, it's pretty straightforward - we've built Heroes Call from the very first moment to be a...
At the moment we're still honing the F2P elements - the one thing I can say is that our game isn't much like most of the other games out there in...
The Plague Wizard is a ranged caster, and we're working on a third character at the moment. Freemium helps us to keep supporting post release...
So, we've changed the name to Heroes Call (thanks to some feedback here and elsewhere) but the game is still coming along well. If you're at GDC,...
Thanks for asking - we've been a bit distracted by other projects (that help provide the resources to make Quick Quest as good as we're hoping...