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Havent managed to finish a game yet - but new (testing)version is certainly an update to the AI. Have to play much more defensively, and distinct...
1.58 right?
Is that an automatic feature? Or how do i send the save? I've run into a major bug in the testflight and sending the save in would probably be...
Excellent, as always. It is pretty cheap to craft basic armor for heroes who have none too.
I'm volunteering too. Love this game, cant really stop playing, but it needs a stronger AI! About to finish a good example of how AI is too...
@nullzone That sounds reasonable. Also, for anyone new to this thread, I'd like to say this game is great - one of the best 4x games for...
On an unrelated note, several bugs/crash-problems to report. 1. Current game, large, 3 planes, 6 oppos - game hangs at "waiting for other...
It can be both, sometimes narrow passages connecting, sometimes pangaeaish as the screenshot shows (zoom in to see the small world map)
Yes, that is my experience too. Never had to use a boat yet (never played with the small island setting).
@nullzone If you had twenty towns endgame and the difficulty felt like it worked - did that mean the AI had 10+ towns too? I'm still to see an AI...
1 plane, large, default plane type, hardest difficulty, 6 opponents, fast, and second lowest on resources/neutrals etc. I think 70% land mass, but...
AND! Now that i think of it, i think all my games have played as pangaea, even if i sometimes have chosen (2-3) continents?!? (most of my games i...
Just finished a large, 6 oppos, hardest difficulty w hallowed. Is there a difficulty bug? I think all (like 3... ) games i've finished have...
Really appreciate your work @nullzone ! I played insects a game, they sure can make a lot of gold - and with workers doubling as garrison can get...
@nullzone Agreed, dev commitment very promising for the future of the game!
And regarding dungeons @nullzone - i rarely do very many of them. They are often heavily guarded, and by the time i can beat the not-so-easy ones...
My problem is twofold: 1) Scouting w magical spirits in a new plane results in them being killed all the time by the strong neutrals (late game) -...
I'm aware of that. But my games typically end (as i wrote about above) with me completely dominating the world but cannot be bothered to walk...
Sounds great! An active dev is always appreciated! I'd like to suggest a victory condition too - change it to owning 70% of cities. By that point...
Regarding the AI: I've played a few games on 2-plane 2nd to 3rd size worlds, on wizard & warlock difficulty (4-6 oppos) - and the AI seems to do...