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had the same thoughts... back in the days i would read all statistics in the baldur's gate rulebook to get the perfect race/class/skill...
LOL i'm also a victim of the 100 rogues bugsupdatenewbugsupdatemorebugscycle but i can tell you that all mikamobile games are very well supported...
if you kill 20 enemy units and lose 8 units of your own you will score 12 points (1200). kills - losses = number of points same with hq damage...
only when your hq is destroyed you get 0 points. if you finish second or third or even fourth you get points if you destroyed more enemy units...
It's interesting how the new scoring has changed my play. Now i always try to be the one to destroy a HQ and fight for every single healthpoint of...
the 3 coolest armies are in my opinion: Vegas - because with them you can take over enemy units Neojungle - because they have this cool...
there is a problem with the points after the game i win a one on one hard game (quick game) 10:6 but only get 4 (instead of 14) points for hq...
canabalt is on sale for 0,99 http://indiesale.com/ this is the reason
the music is cool. did this group also do the music for the galactic keep trailer? sounds similar
Showing disabled units is one of the things that make the game easier. When playing multiplayer it will only favor players who don't look closely...
you're right
I really like the game so far! It's very hard to beat a dungeon without the right runes (not just hacknslay) which is good. The poison rune is my...
- better looking blood - 1 or 2 more weapons - change the position of the pause-button - gamecenter integration - unlockable content
I actually killed him with the help of an angry skeleton archer! :) The friendly fire is one of my favorites in 100 rogues
Brilliant update!
Fair price! I'll grab it
This game looks fun! Hope you get some frontpage-attention on TA when it is released.
When pushing the pause button, will we be able to give commands during the pause like in baldur's gate or will batteheart be realtime and action...
This will not be a problem because none of the mikamobile games had any bugs i can remember. All they did before always felt very polished and...
Don't you think betatesters shouldn't do that?