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Got your email, synced up the player ids and you're good to go! Thanks for reaching out! :)
I thought I had code in place that will use iCloud for key value storage, which saves important information and allows you to log into iCloud on...
Good point! I actually dropped the ball on that one, as it is an important thing to do with major updates. I'll see what we can come up with for...
Welcome back! I'm glad you're liking the new stuff. :)
Yeah, the more I see how things are turning out, the more I want that screen to be accessible at any time. I would need to do a little bit of work...
Kind of. The way the resources work is as follows: 1) You have a max amount of resources you can have in storage, which is more like the max...
Oh hey, found the resource issue. It's pretty bad, actually, so this patch has a high priority and I'll get it out ASAP! It was caused by the...
There is a Building Management screen that is unlocked via a Realm Feature once you end your Campaign. It currently unlocks at Realm Level 7,...
I can't seem to replicate that issue on my end. Did you happen to purchase any Building or Upgrade reduction Realm Bonuses when you ended your...
Sorry to hear about that experience. The zombie event, unfortunately, spawns fairly close to the town and doesn't take into account your resource...
I agree. Early game, troops are kinda pointless. Since the island difficulty ramps up as you progress to higher island numbers, the diplomacy cost...
Correct. For this event, they can't be killed and are meant to be an unstoppable force that you flee from. Your troops are terrified of them and...
That is the special event to bring your 1.2.2 game into the 1.3 Campaign. In 1 hour, the zombies will make 6 moves. Each move will convert a 1...
Yeah, some of the Campaign Objectives will be pretty hard to do, especially on Islands 1-5. The later Islands are bigger, plus you might have...
Idle Realm 1.3 is now live! It's been propagating to the App Store servers for the past few hours and should be available in most regions. As...
I submitted the final build to Apple on Friday, hopefully it will be accepted today! As soon as it is approved, I'll be releasing 1.3 and posting...
Found those Campaign Objective bugs you pointed out and fixed up a few loose ends so that it all operates as expected. Will be pushing another...
That is NOT intentional. I thought I set the Campaign Objectives to only reset when a campaign starts, not when an island starts. I'll check the...
Quick update: Beta testing is going well! We identified some layout issues with the new iPhone X, so I'll be resubmitting the app with the...
I'm currently in the process of submitting 1.3 to the app store. This weekend was spent on another pass of testing and I found a few extra bugs...