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New competition! Follow @Origin8 and tweet this to enter: I'll pick a winner at random at around 6-7pm UK time :)
Thanks for entering, folks! A quick roll of the dice over at random.org, and... ...our winner is aconfusedkender! I'll PM you your code here on...
Transport Tycoon 20th Anniversary - Chris Sawyer Q&A We're speeding towards the 20th anniversary of Transport Tycoon's original release, which...
Cheers for the entries so far - the competition closes in roughly four hours from this post.
NEW COMPETITION ALERT! Like our Facebook page at https://www.facebook.com/Origin8, then post here to let us know. That's it! We'll pick one...
Yep, version 1.2.1 is out now :) Paul posted the changes last page when it was in submission, here they are for convenience:
Couple more winners as promised: @agleung/m13 and @iHork/IDE. Check your Twitter direct messages, guys :) Thanks to everyone who entered - I'll...
OK, our first couple of winners are Gwarmaxx/@gwarmaxx and C3FFF0E/@LVL99999. I'll DM you both on Twitter within the next few minutes - let me...
Thanks for all the entries so far, I'll pick out the first couple of winners in about half an hour :)
First up, the game: TA's Sentinel 4: Dark Star discussion thread is here: http://forums.toucharcade.com/showthread.php?t=239418 xNP8ssLvcE4 Now...
The tower cost bug has already been quietly fixed for the next update, but thanks for the report anyway ;) We'll take a look at social media...
Gotta say it's fascinating to watch videos of new players taking a crack at the campaign. I must have finished it at least eight times on various...
We're out at midnight tonight, so the release thread is now live over here: http://forums.toucharcade.com/showthread.php?t=239418. Enjoy!
It's a premium game.
And we're APPROVED! Finally, a firm date for you - Sentinel 4: Dark Star will launch this Thursday 14th August :)
Mail's a bit tricky in the early game as buildings start producing it well before they will receive it. It gets more attractive later once big...
If all goes well the Android version will be ready soonish - I hesitate to give an estimate but barring major problems, maybe within a month? Then...
Yeah, next Wednesday night/Thursday is probably a decent bet, though we're not actually approved yet so there could be last minute hiccups. Stay...
Update time! Mostly bug fixes today, but there are a couple of general usability tweaks too: - New profit/loss indicator in the Vehicles list,...
The latest Testflight build is 215.3 MB in size, so around that for the live version (of course you'll need roughly double the space free for...