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Hi fellow TouchArcade buddies, Here is a little introduction to our first game as The Game Bakers. I hope you'll like it! Also, as I'm...
My team is spread all over the world. We do skype meetings and have a lot of way to communicate, but one thing I used to do for motivation and...
Another cool testing method is to watch people play the game. You find people who have iphones and play games close to you, buddies, friends of...
For what I know it's not automatic. There are few people at Apple, very understaffed, that do a selection and decide what to put in "Hot Stuff" or...
Hi! I know two way to distribute a version: - You send an adhoc build (can be made really easy thanks to distribution services like...
I use Inkscape also because I use LevelSVG library that parses .svg XML code to turn into game objects and collisions. So I actually draw the...
Cool article! That's cheering me up to see another french indie do well! As you say in the paper, sometimes you can look at the mountain ahead and...
The two most successful examples that come to my mind are the Smurf from Capcom mobile and Gun Bros from Glu. The smurf has a strong...
If anyone's interested, I bought it, and I thought it was worth the 15 bucks. Saved me a lot of time. Possible improvements: more border types...
From my experience, investors need that to invest: - A demo (tech demo, some kind of piece of the game that shows you have a product that matches...
Raleigh: what's "your part of the world?" (raleigh like North Carolina Raleigh?) On my part of the world I see two trends: iPhone for 20+year...
Interesting. Thanks for the link to Fontsquirrel. I found some that are actually clearly free to use for commercial use. But not all are, some are...
Hi, I am wondering what other devs do regarding fonts and legal use. I think most people don't even know that, but there is almost no free...
Pricing is a nightmare as a decision for a developer. And also might be a life or death decision for most studios... Personally I was happy to...
You can do what Lazer says + help your first game stay in the chart with a simple strategy: spin off. You try to build a brand and not a game....
Not really a Mario me-too, but League of Evil is clearly the best iOS plateformer. Great controls. Else, exactly on the Mario style, I'd go...
Free to play is the working model right now because it allows apps to be visible in a crowded market. You get 10x more download with a free to...
I only played the third one and I must say I was a bit disappointed. It's actually a great game in term of production values and overall...
Waouh that's a tough question. Most of the time good RPGs mean an engaging universe and story alongside a deep tactical gameplay (except for...
Cool, I'm downloading War of Eustrath right now and will try Wesnoth right after. I know FFtactics is coming soon (maybe). That's the kind of game...