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Thanks for feedback! The game is finished and it's not WIP, but due to players requests I just adding some new stuff or enhancing the game :)...
Yes, but I need to find Almora player with English-Japanese translation skills. Also it needs more complex coding, because of fonts :) Anyway it's...
Thanks for the great feedback! Indeed, I am doing my best to help players understand the mechanics of the game and properly prepare them for...
Really glad to hear! Thank you very much for support :) Enjoy the game and feel free to contact me if you will need some help. A lot of useful...
Thank you! Yes, I will definitely add game pad support first. There is a lot of work ahead of me, because the game is adapted to the touch screen...
Thank you so much guys for amazing feedback! I am really so glad. You made my day and I want to create even more :) There is nothing better for a...
Thanks! Glad to hear :) Yeah, my next step is to add the controller support and Apple Game Center ( cloud save for iOS ) Thanks for feedback!
Thank you! Yes, the notch is a little problem on some iPhones. I plan to change the right panel by reduce the icons and make it as expanding...
Hello! The iOS version of the game is available. Feel free to download and I hope there will be no major errors. The version has been tested for...
[IMG] Hello! Almora Darkosen is my long-term project which I have been working on for almost 10 years alone. The game is being developed in Game...
Currently, the Android version of the game is available for all countries. The iOS version will be exactly the same.
Hello! Sorry for the delay but I struggled with the technical issues. Not only does Apple not cooperate, but in addition Game Maker Studio (the...
Yeah. I am working hard on it. Now I am facing with Apple Store settings. Unfortunately Apple isn't user friendly for developers. I though that...
Controller support will be later, after iOS release. More info you can find in change log here: https://almoradarkosen.com/change-log/ Dear iOS...
Thanks for feedback :) OK I will try to do my best with different resolutions. A lot of people joined the beta-tests, also with tablets, so we...
Glad to hear :) Yes, I plan to release the iOS version at the end of March. However at the beginning of March I want to make close tests with...
A more accurate date will be known in about 2 weeks as I finish internal iOS compatibility tests. I still have a few minor problems, but I fix...
Thanks for feedback :) I want to play on gamepad too, so I am working on it hard :) Yes, it will be globally as now for Android. Thanks!
Thanks! Native resolution is 800x480 with aspect ratio ( black bars if not fit ) or force fullscreen ( resize on whole screen ). I am during...
Thanks! :) Price will be the same +/- some taxes, but I will try to calculate the same price with Apple fees etc. :) Thanks! At the moment,...