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hopefully I can write up a good story for it, or just leave it as campaign modes.
Touch the screen to move at the moment. Hold the screen to shoot. I don't understand the tap to shoot method (must hurt like hell), and don't like...
Its a horizontal Shooter like Platypus, except the stages are broken up as different levels, so some levels have sub bosses, others have Harder...
Music is the best thing i'm good at! but now im working on level design and the sub-boss Ai.
I'm currently at school, but I now have a playable alpha build working, and I have the basic enemy and shooting done. I think this is gonna be an...
That is a great idea. However, it does sound a bit crazy. But then again, crazy is always good.
here are pics if you cant see it... [ATTACH] [ATTACH] [ATTACH]
Sup guys, I finally have 3 game on the app store, All of them commercial failures. Its alright though, because most people in my position...
nice.:D
I seem to like the ones where you hold to shoot.
My game dang! Not another paper game is a shmup. Not a traditional vertical shooter, but it gets the job done.
How do people feel about shmup AI? Should the game start out hard as hell, or just leave it gradual?
You so got my money!!!:eek:
Tomorrow might be the day!
Don't worry, Ill be the best dev I can be, and hopefully you guys like my game as much as I do.
If I pass that quality index-whatever, ill do that.
I think I want to change the look of the tracks now. I like them less and less when I see them. Do these tracks look okay?
yeah, I was doing pixel art for my next few games, but it was gonna look really different from what most would expect.
i could hire one, but that might be expensive, and im barely making money on apps.
that does look good, I wish I knew art look that!